The world remembers
Defeated enemies stay down, deals are not forgotten. Failure turns the story instead of ending the game.
A text RPG with an AI game master and a world that remembers you

Talk to the world in your own words — the AI tells the story, the code keeps the rules.
Coming soon
Defeated enemies stay down, deals are not forgotten. Failure turns the story instead of ending the game.
The code rolls the dice, not the AI — you can’t talk it into luck. Numbers and balance are locked too.
Places you have visited light up in the night sky; the unknown stays in the fog.
Unwritten is a role-playing game with no script to memorise: events play out differently every time, because the story grows out of what you did. The AI invents and narrates; the rules, the dice and the numbers are held by code, so the world doesn’t fall apart.
The AI narrates, plays the locals and answers whatever you say in your own words — no list of canned lines.
Every obstacle can be passed with knowledge, strength, words or gold. None is a dead end.
Say your move out loud or type it — the master gets it either way.
Your moves — text and voice recordings — go to my server. From there the text goes to Claude (Anthropic), which runs the game, and the voice goes to OpenAI for speech recognition.
Your playthrough and the move log are stored on my server.